Can Game-Based Learning Improve Standardized Test Scores?

When my co-founder and I started Prodigy, our goal was to get students as excited about learning math as I was about playing Pokemon as a child.  As teachers, you’ve likely seen this excitement in your own classrooms, but one overriding question keeps coming up – does all of this excitement lead to quantifiable improvements on standardized test scores?

To figure this out, we dug deep into data from one of our first districts, Kawartha Pine Ridge DSB in Ontario, Canada.  The data shows that highly active schools on Prodigy had 11.6% more students meeting standards on EQAO testing (Ontario’s standardized test) compared to the previous year.  This represents an 11.5% difference over inactive schools, which only saw a 0.1% improvement.


You can download the full whitepaper here:

There is also a short 2-page summary here:

Post written by Rohan Mahimker, Co-CEO Prodigy

One thought on “Can Game-Based Learning Improve Standardized Test Scores?

  1. Rohan,

    I am a former teacher of grades 3, 4, 5, 6 and Library. I am also a parent of a 6 year old and recently found your site. We love the game!

    I am creating a free email course for parents at his school about using online tools at home to enhance the learning in school. Is is possible to get a guest blog post from you? If you or someone at Prodigy could email me in the next few days that would be great. We plan to launch the course very soon and I think that Prodigy is a key piece to the story.

    The course will be free and international. Thank you in advance.

    Dwayne Matthews

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