How to Gamify Learning in Your Classroom

How to Gamify Learning in Your Class

Gamifying your classroom can take hours of preparation and has developed a reputation as a “hit or miss” teaching approach, but following research-backed advice can drive its success.

Not to be confused with game-based learning, gamification largely involves applying video game elements to non-game settings. This concept may be simple, but classroom gamification is complex and follows a five-step process:

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Inquiry-Based Learning- Definition, Benefits and Examples

All About Inquiry-Based Learning: Definition, Benefits and Strategies

Developed in the 1960s, many teachers see inquiry-based learning as a new pedagogy — meaning they have questions about how to use it and if it’s worthwhile.

Like problem-based learning, proponents state that letting students investigate solutions to open questions has a range of advantages. But the pedagogy must be shaped by research-backed approaches to reap these advantages.

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20 Engaging Math Games for Kids

20 Engaging, Skill-Building Math Games for Kids [1st to 8th Grade]

Playing math games has emerged as a way to make class engaging, but you must ensure these activities build skills and reinforce lesson content.

Just like there are many helpful math websites, there are online and offline games suited for this job. They can act as customizable entry and exit tickets, as well as mid-class activities.

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How to Instill a Growth Mindset in Your Students

10 Ways Teachers Can Instill a Growth Mindset in Students

Growth mindset is uncharted territory in many education settings, but understanding it and effectively building it in students has become a teaching priority.

It’s clear why, given that the relatively-new pedagogy focuses on helping students understand the values of effort, persistence and trying new learning methods to cultivate their talents and abilities.

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5 Advantages and Disadvantages of PBL

5 Advantages and Disadvantages of Problem-Based Learning [+ Activity Design Steps]

Used since the 1960s, many teachers express concerns about the effectiveness of problem-based learning (PBL) in certain classroom settings.

Whether you introduce the student-centred pedagogy as a one-time activity or mainstay exercise, grouping students together to solve open-ended problems can present pros and cons.

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How to Put the 6 Models of Blended Learning into Action (1)

How to Put the Six Blended Learning Models into Action [+ Examples & Download]

Having a limited amount of class time, many teachers cannot always satisfy the learning needs and speeds of all students — whether they be gifted, struggling or anywhere between.

Administrators can introduce blended learning to address this issue. The practice is divided into six models, which each combine traditional teaching methods with different ways of using computerized instruction.

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Students play an adaptive learning program on school computers

The Administrator’s Guide to Adaptive Learning Technology: Definition, Implementation, Benefits and Examples

As adaptive learning technology develops and grows in popularity, an increasing number of administrators face challenges when implementing a given program at the school or district level.

For example, teachers must be receptive and trained to properly use an adaptive learning program. Difficulties can occur before even introducing a program, such as finding one that’s appropriate.

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5 Steps to Implementing Game-Based Learning

5 Steps to Implementing Game-Based Learning in the Classroom [+ Game Examples & Downloadable Guide]

Many teachers struggle to smoothly incorporate games into lessons due to time and logistical issues, yet see game-based learning (GBL) as a way to engage students and appeal to diverse learning styles.

Research has continuously shown such advantages. For example, video games stimulate an increase in midbrain dopamine to help store and recall information, according to a 2014 article in the journal of Learning, Media and Technology.

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