A teacher stands at the front of class, using her tablets while students work on desktops.

25 Easy Ways to Use Technology in the Classroom [+ Downloadable List]

Although many technology-based teaching methods and resources effectively engage students and build their skills, many educators encounter difficulties when using technology in the classroom.

Maybe a specific platform is too hard to introduce. Or maybe it won’t run on your devices. Despite the challenges, you likely want to enjoy the benefits that education technology can deliver.

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How to Gamify Learning in Your Classroom

How to Gamify Your Classroom in 5 Easy Steps

Let’s assume you already know the “whys” behind classroom gamification: why it works, why it’s backed by research, and why so many teachers love it.

Now, let’s focus on the next step: how to gamify your classroom.

While there are a range of different methods and opinions on the best ways to do it, we’ve performed the research and broken down five actionable steps to gamify your classroom.

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Inquiry-Based Learning- Definition, Benefits and Examples

All About Inquiry-Based Learning: Definition, Benefits and Strategies

Developed in the 1960s, many teachers see inquiry-based learning as a new pedagogy — meaning they have questions about how to use it and if it’s worthwhile.

Like problem-based learning, proponents state that letting students investigate solutions to open questions has a range of advantages. But the pedagogy must be shaped by research-backed approaches to reap these advantages.

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20 Engaging, Skill-Building Math Games for Kids [1st to 8th Grade]

Playing math games has emerged as a way to make class engaging, but you must ensure these activities build skills and reinforce lesson content.

Just like there are many helpful math websites, there are online and offline games suited for this job. They can act as customizable entry and exit tickets, as well as mid-class activities.

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