Gamification in e-learning is defined as an educational approach to motivate students to learn by introducing gaming elements and video game design in the learning environment. The objective of gamification is to maximize engagement by capturing the interest of students and inspire them to learn and achieve more.
Let’s assume you already know the “whys” behind gamification in education: why it works, why it’s backed by research, and why so many teachers love it.
Now, let’s focus on the next step: how to gamify your classroom.
While there are a range of different methods and opinions on the best ways to do it, we’ve performed the research and broken down five actionable steps to gamify education.
Growth mindset is uncharted territory in many education settings, but understanding it and effectively building it in students has become a teaching priority.
It’s clear why, given that the relatively-new pedagogy focuses on helping students understand the values of effort, persistence and trying new learning methods to cultivate their talents and abilities.
If you ask any member of the Prodigy team what we do, you’ll probably get a broken record response proudly declaring “we are building the world’s best math game!” But with an abundance of educational gaming options available, how does one decide which one is best for them? It’s no secret that there are hundreds of math games out there, many of which are fantastic and are changing the way students and teachers approach math. With the gamification of education becoming such a hot topic, it’s important to evaluate prospective programs before taking the plunge. (more…)